Palworld
Palworld community
Open-world survival and creature collection. Explore, build a base, and catch Pals to fight and work alongside you.
We build and run game servers for communities that want one done properly — tuned, modded, private if you need it, and looked after by people who actually enjoy this part. Bring a group, or find one here.
Live now
Player counts below are read from the servers themselves every few seconds. Nothing here is a mockup.
Palworld community
Open-world survival and creature collection. Explore, build a base, and catch Pals to fight and work alongside you.
Minecraft community
Sandbox survival and building. Gather resources, craft, explore, and build whatever you like.
The Isle (EVRIMA) community
Survival as a dinosaur. Hatch, grow, and stay alive on a large open map where every other predator is another player.
Path of Titans community
Dinosaur survival in a large open world. Pick a species, grow from hatchling to adult, and share the map with other players.
Any title we can host
Got a group and nowhere good to put it? We’ll build the server, run it, and keep it that way — modded, private, or wide open.
What we do
Most hosting hands you a panel and disappears. We’d rather build the thing your community needs and keep improving it.
Mod stacks, plugins, tuned configs, whitelists. You describe how your group plays; we build the server around it instead of handing you a control panel and wishing you luck.
Your own instance, your own rules, nobody else on it. Locked down for a friend group or opened up when you're ready to grow.
Discord bots, status pages, automation, whatever the community actually needs. We write the tooling ourselves — the live counts on this page are ours.
Start with one server for eight people. Add titles, add slots, add instances. Nothing has to be torn down and rebuilt to get bigger.
In development
Good groups are scattered across Discords and servers nobody can find. We’re building a directory that covers them too — rented, self-hosted, or somewhere else entirely. You don’t have to be on our hardware to be listed.
Automatic discovery of public game servers and open Discords, so the directory fills itself instead of waiting on submissions.
Run a community already? Claim it, correct it, and control what it says — description, rules, links, invite.
Push your community in front of people actively looking for a group in your game, instead of hoping they find your Discord.
Hosted by us, rented from someone else, or running on a machine under your desk — the directory doesn’t care where it lives.
Submissions and claiming aren’t open yet. If you run a community and want in early, the Discord is the place to say so.
Before you ask
Every community listed on this site shows its connect address. Copy it into the game's direct-connect or server-browser field and you're in. If a community is whitelisted, its page says so and points you at the Discord to ask.
Yes — that's most of what we do. Tell us the game and how your group plays, and we build the server around that rather than handing you a blank control panel.
Yes. Your own instance, whitelisted to the people you choose, nobody else on it. It can be opened up later if the group grows — nothing has to be torn down and rebuilt.
Yes. Mod stacks, plugins, tuned configs and whitelists are the normal case, not an upsell. If a modpack needs specific settings to behave, that's the part we enjoy.
That's the point of the directory we're building. Rented from another host, self-hosted, or running somewhere else entirely — you don't have to be on our infrastructure to be listed.
Yes. They're read from the servers themselves every few seconds, not typed in by hand. The same data is available as public JSON at /api/status if you'd rather check it yourself.
That’s the whole point. We host servers so scattered players stop bouncing between dead lobbies and end up somewhere worth staying. Come find a group, or bring yours.